Would you like to join a brand-new Software Development Team working on exciting tools and automation to support game development for a variety of studios?
Join Lionbridge to work with a prominent US gaming company!
As Build Engineer you will take accountability for maintenance of builds and implementation of tooling while working in a small Software Development Team built from scratch in our Games Testing Department.
Build Engineer (BE) is a specialist technical role at Lionbridge Games. BE works with the Customer's support, product or QA teams and support them in maintaining builds lifecycle. The role is intendent to work in shifts, covering 24 hours support, and work during weekends, providing support on Saturdays and Sundays. Build Engineer is expected to identify build issue, resolve it or escalate to appropriate person for issue resolution. On top of maintenance duty Build Engineer is working with tooling, identifying needs and implementing code enabling automation.
On top of that, you'll be provided with:
Flexible type of contract (work contract with employee benefits package including private medical care, sport card and holiday allowance or B2B contract);
Day off on your birthday;
Taking part in interesting projects for the biggest companies in the world;
Access to the newest tech solutions and software;
Flexible working hours with ability to work partly from home;
Possible travel opportunities;
Office near city rail, car and bike parking;
Chance for growth in a stable, global company with a solid market position;
Professional development opportunities in a multi-cultural environment - Lionbridge has offices in over 20 countries and many of these offices work collaboratively on projects, exposing our employees to a wide range of cultures and work styles.
Establish processes and tools to maintain code base integrity, including check-in validation rules and branch/merge processes;
Debug and analyze build failures, identify the root cause, and find ways to resolve it;
Build, maintain and continuously improve an infrastructure for developer productivity pipeline team including: source code repository, build tools and scripts, continuous integration infrastructure, packaging and deployment tools;
Establish and maintain agile development toolset, e.g., Azure DevOps (formerly VSTS);
Establish processes and tools to maintain code base integrity, including check-in validation rules and branch/merge processes.
2+ years of relevant experience;
Bachelor's degree in Computer Science or equivalent experience;
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